Perks made their way in Z Guerilla

Showcasing them with the next background right here:

(There are more perks than that, those were the ones currently unlocked)

My planning for Z Guerilla making it to Dream.Build.Play is still on track and have seen good progress over the weekend (which is a nice change from the 3 weeks prior to that). The UI will probably suffer from lack of time, but I’ll at least try to make it bearable. Also realized I’ll need to make this thing run on XBOX 360 before the deadline. Next week I’ll be working on the Prologue, to make the game more interesting from the start!